Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2019.4.X, 2020.1.X, 2020.2.X
Votes
1
Found in
2019.4
2019.4.7f1
2021.1
Issue ID
1278638
Regression
No
Mouse Position on Y-axis on UWP is broken when display scaling is set to non-100% scaling
How to reproduce:
1. Open the attached "repro.zip" project
2. Build and run on UWP platform
3. Make sure that at least one of your monitors uses non-100% DPI scaling
4. Move the build Window to a monitor with non-100% DPI scaling
5. Observe the difference between the old Input System and Input System Package readings
Expected result: Old Input System and Input System Package readings are the same
Actual result: Old Input System and Input System Package readings are different
Reproducible with: 2019.4.12f1, 2020.2.0b6, 2021.1.0a1 (Input System 1.0.0, 1.1.0-preview.1)
Notes:
- Could not test on 2018.4, because the Input System Package was not yet available in that stream
- The bug only appears on UWP
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.0a2, backported to 2020.2.0b9, 2020.1.12f1, 2019.4.14f1
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.0b9
Resolution Note (fix version 2020.1):
Fixed in: 2020.1.12f1