Search Issue Tracker
Fixed in 3.0.2-preview
Votes
0
Found in [Package]
3.0.1
Issue ID
1278562
Regression
No
[Terrain Tools] Using Terrain Split will automatically turn on Draw Instanced
When a user splits a Terrain object that has Draw Instanced turn off, the Draw Instanced setting will become checked.
Repro Steps:
1. Install the 3.0.1 Terrain Tools Package
2. Create a Terrain Object in the scene
3. Observe the Terrain Settings, notice Draw Instanced is turned off
4. Open up the Terrain Toolbox window
5. Go to the Terrain Utilities Tab
6. Select your Terrain
7. Press the "Split" button
8. Select one of the split Terrains
Actual Results:
Draw Instanced is turned on
Expected Results:
Draw Instanced would remain turned off
Note:
This bug reproduces whether you have Keep Original Terrain checked on or off. It is checked on for the kept original Terrain as well as all of the new split terrains.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation Clip with Legacy enabled does not play when Time.timeScale is set to 0 despite Update mode set to "Unscaled time"
- Rename is enabled on subfolder empty space - "Can't rename to empty name" warning
- SamplerState Property Missing Anisotropic Filtering
- Visual glitches when using Handles API
- The RGBA color values are inconsistent when comparing two identical colors set in the Inspector
Resolution Note (fix version 3.0.2-preview):
https://github.com/Unity-Technologies/TerrainTools/pull/511