Search Issue Tracker
Fixed in 3.0.2-preview
Votes
0
Found in [Package]
3.0.1
Issue ID
1278562
Regression
No
[Terrain Tools] Using Terrain Split will automatically turn on Draw Instanced
When a user splits a Terrain object that has Draw Instanced turn off, the Draw Instanced setting will become checked.
Repro Steps:
1. Install the 3.0.1 Terrain Tools Package
2. Create a Terrain Object in the scene
3. Observe the Terrain Settings, notice Draw Instanced is turned off
4. Open up the Terrain Toolbox window
5. Go to the Terrain Utilities Tab
6. Select your Terrain
7. Press the "Split" button
8. Select one of the split Terrains
Actual Results:
Draw Instanced is turned on
Expected Results:
Draw Instanced would remain turned off
Note:
This bug reproduces whether you have Keep Original Terrain checked on or off. It is checked on for the kept original Terrain as well as all of the new split terrains.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 3.0.2-preview):
https://github.com/Unity-Technologies/TerrainTools/pull/511