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Fixed in 2021.1
Fixed in 2019.4, 2020.1, 2020.2
Votes
0
Found in
2019.4.11f1
2020.1.6f1
2020.2.0b2
Issue ID
1278553
Regression
Yes
[XR][Vulkan][Oculus] Crash in hybrid renderer BeginRenderPass
When using the hybrid renderer with Oculus, the following crash occurs:
Callstack:
at vulkan.0xec338(Native Method)
at vulkan.0xa44d4(Native Method)
at vulkan.qglinternal::vkCmdBeginRenderPass(VkCommandBuffer_T*, VkRenderPassBeginInfo const*, VkSubpassContents)(vkCmdBeginRenderPass:96)
at libunity.vk::CommandBuffer::BeginRenderPass(VkRenderPassBeginInfo const&, VkSubpassContents)(BeginRenderPass:672)
at libunity.vk::RenderPassSwitcher::BeginCurrentRenderPass(vk::CommandBuffer*)(BeginCurrentRenderPass:964)
at libunity.vk::RenderPassSwitcher::InternalApply(vk::CommandBuffer*)(InternalApply:168)
at libunity.GfxDeviceVKBase::EnsureCurrentCommandBuffer(vk::CommandBuffer::Type, bool)(EnsureCurrentCommandBuffer:472)
at libunity.GfxDeviceVK::ClearImpl(GfxClearFlags, ColorRGBAf const*, int, unsigned int, float, unsigned int)(ClearImpl:744)
at libunity.GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&)(RunCommand:328)
at libunity.GfxDeviceWorker::RunExt(ThreadedStreamBuffer&)(RunExt:44)
at libunity.GfxDeviceWorker::Run()(Run:136)
at libunity.GfxDeviceWorker::RunGfxDeviceWorker(void*)(RunGfxDeviceWorker:4)
at libunity.Thread::RunThreadWrapper(void*)(RunThreadWrapper:512)
at libc.pthread_getattr_np(pthread_getattr_np:584)
at libc.NetlinkConnection::ReadResponses(void (*)(void*, nlmsghdr*), void*)(ReadResponses:140)
Repro steps:
- Open attached project
- Press play
Versions affected: 2019.4.11f1 (unreleased yet), 2020.1.6f1, 2020.2.0b2
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