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Editor does not show removed Components when they are no longer a part o...
Reproduction steps: 1. Open the attached project "RemovedComponentsBug.zip" 2. In the Project window select "Assets/Prefabs/Cube Var... Read more
UI Document is visible in the Game window when opening project and "UI D...
How to reproduce: 1. Open project "UIDocumentEnableIgnore.zip" 2. Open the Game window and observe the view Expected result: Yellow... Read more
DLSS does not play nicely with physically based Depth of Field
1. What happened Physically based Dof breaks DLSS upscaling. 2. How can we reproduce it using the example you attached Point man... Read more
Warning 'CommandBuffer: temporary render texture not found while execut...
Reproduction steps: 1. Open the attached 'CommandBufferError' project 2. Open the 'OutdoorsScene' 3. Observe the Console Expected r... Read more
ListView events do not follow Unity's coding conventions
Unity's coding convention requires event to: "Include one participle-form verb in the event name (generally ending in -ed or -ing, e... Read more
[Localization] Local Variable of type Object Reference is set to "Empty"...
How to reproduce: 1. Open user's attached project "L10nBug.zip" 2. Open the "Medieval Environment" Scene 3. In the Hierarchy window ... Read more
Incompatible texture type is used after getting out of play mode
How to reproduce: 1. Open the project "MetalTexture3D.zip" 2. Notice that the sphere in the scene is white. 3. Enter the Play Mode 4... Read more
[Animator] BlendTree Parameters slider value is stuck at 0 when trying t...
How to reproduce: 1. Open the attached project "blendTreeRepro" 2. In the Project window, open the Animation controller "openMe" (As... Read more
[Linux] Packages cannot be added to the Pacakage Manager through URLs on...
Repro steps: 1. Create a new project 2. Window -> Package Manager 3. "Add package from Git URL" 4. Paste 'https://github.com/Unity-T... Read more
[2D PSD Importer] NullReferenceException is thrown when attempting to ma...
How to reproduce: 1. Open the user attached "PSD importer test.zip" project 2. Select the "FPK_Classic" file in the Assets folder 3.... Read more
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