Search Issue Tracker
Fixed in 14.0.3
Votes
2
Found in [Package]
12.1.2
Issue ID
1388956
Regression
Yes
Warning 'CommandBuffer: temporary render texture not found while executing' is thrown when using Custom Pass Volume
Reproduction steps:
1. Open the attached 'CommandBufferError' project
2. Open the 'OutdoorsScene'
3. Observe the Console
Expected result: no warnings are displayed in the Console
Actual result: 'CommandBuffer: temporary render texture not found while executing (SetGlobalTexture)' warning is displayed in the Console
Reproducible with: 12.1.2 (2021.2.5f1, 2021.2.7f1)
Not reproducible with: 7.7.1 (2019.4.34f), 10.8.1 (2020.3.25f1), 12.1.1 (2021.2.4f1), 13.1.3 (2022.1.0b2)
Comments (1)
-
spqrpancho
Jun 14, 2022 13:39
Possible scenario (URP). Check the Camera component and Output section. I had MSAA turn off. When I changed to "Use settings from Render Pipeline Asset" the warnings disappeared.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 14.0.3):
Fixed in 14.0.3 (2022.2.0a18)