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Fixed in 2022.2.X
Votes
0
Found in
2019.3.0b9
Issue ID
1388926
Regression
No
ListView events do not follow Unity's coding conventions
Unity's coding convention requires event to:
"Include one participle-form verb in the event name (generally ending in -ed or -ing, ex. occurred, loading, started, given)"
https://ono.unity3d.com/unity-extra/unity-meta/raw/@/ReferenceSource/CSharp/Assets/CSharpReference.cs
See the events here:
https://docs.unity3d.com/Packages/com.unity.ui@1.0/api/UnityEngine.UIElements.ListView.html#events
We should obsolete the current event members and introduce new ones (we should also make sure to keep old ones functional).
Slack convo that brought this up: https://unity.slack.com/archives/C3414V4UV/p1639479677020200
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Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
Resolution Note (fix version 2022.2):
Fixed 1388926: ListView events do not follow Unity's coding conventions