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Fixed in 14.0.2

Votes

0

Found in [Package]

10.3.0

Issue ID

1388961

Regression

No

DLSS does not play nicely with physically based Depth of Field

Package: Scriptable Render Pipeline HD

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1. What happened

Physically based Dof breaks DLSS upscaling.

2. How can we reproduce it using the example you attached

Point manifest to a suitable master checkout of HDRP (I used f9b266d116e308f6a0b9fd277b65f766aa56c037), go to game view, observe broken rendering.

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