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On macOS Hub icon is not removed from the Dock bar when "Hide the Hub to...
Steps to reproduce: 1. Open Unity Hub > Preferences > Appearance 2. Enable checkbox option "Hide the Hub to macOS menu bar when Unit... Read more
Unity Player is using integrated GPU instead of dedicated when using Uni...
How to reproduce: 1. Create a new project 2. Navigate to File > Build settings 3. Switch to Universal Windows Platform 4. Click Buil... Read more
Polybrush truncates vertex buffer when hovering brush over Mesh
How to reproduce: 1. Open the attached project (PolybrushModelTest.zip) 2. Open scene Scenes/SampleScene 3. Go to Tools -> Polybrush... Read more
[Package Manager] Access denied when installing some packages
Reproduction steps: 1. Create a new project 2. Open the Package Manager 3. Go to + > Add package from git URL 4. Type com.unity.loca... Read more
Texture is not rendered when Texture Quality is not set to Full Res
Reproduction steps: 1. Open the "SampleScene" Scene in the attached project "CopyTextureTest.zip" 2. Go to Edit > Project Settings >... Read more
Physically Based Sky multiple scattering contribution doesn't correctly ...
How to reproduce: 1. Open the attached project "PBSKYREPRO.zip" 2. Open the "New Scene" Scene 3. Change the Camera's viewing angle t... Read more
SerializedProperty.DataEquals returns true for two strings that are diff...
Reproduction steps: 1. Open the user's attached project 2. Open Window > General > Test Runner 3. Select Run All Expected result: t... Read more
Texture horizontally flipped when used on Physically Based Sky planet
Reproduction steps: 1. Open the user's provided project 2. Open scene 'OutdoorsScene' Expected result: The texture of the backgroun... Read more
URP Template opens up with Renderer upgrade warnings when creating a new...
Steps to reproduce: 1. Create a new URP project 2. Observe Console Expected result: No errors or warnings Actual result: These warn... Read more
[TMP] HasCharacters() is always returning false when the accessed font h...
How to reproduce: 1. Download the attached project "1394817.zip" 2. Build and Run on standalone/mobile platform 3. Observe the text ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion