Search Issue Tracker
Fixed in 3.2.0-pre.3
Votes
1
Found in [Package]
3.2.0-pre.2
Issue ID
1394817
Regression
No
[TMP] HasCharacters() is always returning false when the accessed font has not been used already
How to reproduce:
1. Download the attached project "1394817.zip"
2. Build and Run on standalone/mobile platform
3. Observe the text in the top left corner of the app
Expected result: The text prints "Has character a: True"
Actual result: The text prints "Has character a: False"
Reproducible with: 2.1.4, 2.2.0-preview.2 (2019.4.34f1), 3.0.6, 3.2.0-pre.2 (2020.3.26f1, 2021.2.9f1, 2022.1.0b5, 2022.2.0a3)
Could not test with: 4.0.0-pre.1 (2022.1.0b5, 2022.2.0a3) (fonts are broken with this package)
Notes:
- Reproducible in Editor and standalone/mobile builds with TMP 2.2.0-preview.2 and 3.2.0-pre.2
- Only reproducible in standalone and mobile builds with TMP 2.2.0-preview.1, 3.2.0-pre.1 and lower
- Reproducible with fonts that have not been used
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] clearing 2d array texture only clears first slice
- Particle System Renderer icon is missing in Animation window > Add Property context menu
- [Android] Legacy, TMP and UI Toolkit Input Field language toggle to some non-latin alphabet languages does not work with external keyboard
- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window
Resolution Note (fix version 3.2.0-pre.3):
Fixed in: 3.2.0-pre.3