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Fixed in 1.1.3



Found in [Package]


Issue ID




Polybrush truncates vertex buffer when hovering brush over Mesh

Package: Polybrush


How to reproduce:
1. Open the attached project (
2. Open scene Scenes/SampleScene
3. Go to Tools -> Polybrush -> Polybrush Window
4. Select one of the brushes in the Polybrush Window
5. In the Hierarchy window, select the GameObject "default" (under "Model")
6. With a brush selected, hover over the Mesh in the Scene view

Expected result: the Mesh does not contort when a brush hovers over it
Actual result: the Mesh contorts when a brush hovers over it

Reproducible with: 1.0.2, 1.1.2 (2019.4.36f1, 2020.3.30f1, 2021.2.13f1, 2022.1.0b9, 2022.2.0a5)

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