Search Issue Tracker
Fixed in 14.x.x
Votes
5
Found in [Package]
14.0.0
Issue ID
1394827
Regression
No
Texture horizontally flipped when used on Physically Based Sky planet
Reproduction steps:
1. Open the user's provided project
2. Open scene 'OutdoorsScene'
Expected result: The texture of the background planet is not horizontally flipped
Actual result: The texture of the background planet is horizontally flipped
Reproducible with: 10.8.1 (2020.3.30f1), 12.1.5 (2021.2.15f1), 14.0.0 (2022.2.0a7)
Couldn't test with: 7.7.1 (2019.4.36f1) Downgrading issues)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assigned font's bold/font-weight styles render using Default Font's assets when Default Font has corresponding style assets defined in TMP Settings
- "Modifying the parent of a VisualElement while it’s already being modified is not allowed" error is thrown when entering text and pressing tab in the Search window
- Mesh colliders are not updating their positions of bounds correctly
- Images are missing from the "Open the sprite editor" documentation for 6.0, 6.1 and 6.2
- The previous element in the array is modified when assigning an Asset to a new element of AssetReferenceT
Resolution Note (fix version 14.x.x):
Fixed in 2022.2.0a12