Search Issue Tracker
Fixed in 14.x.x
Votes
5
Found in [Package]
14.0.0
Issue ID
1394827
Regression
No
Texture horizontally flipped when used on Physically Based Sky planet
Reproduction steps:
1. Open the user's provided project
2. Open scene 'OutdoorsScene'
Expected result: The texture of the background planet is not horizontally flipped
Actual result: The texture of the background planet is horizontally flipped
Reproducible with: 10.8.1 (2020.3.30f1), 12.1.5 (2021.2.15f1), 14.0.0 (2022.2.0a7)
Couldn't test with: 7.7.1 (2019.4.36f1) Downgrading issues)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio Mixer does not change volume when lowering volume on an Audio Mixer loaded from AssetBundles
- Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)” thrown and Addressables build fails when "Include in Build" is disabled and using Addressables For Android package
- “error CS0433: The type 'CodeBinaryOperatorType' exists in both 'System.CodeDom and 'System" compilation errors are thrown when opening a specific project
- Metal Vertex Shader warning is being thrown when creating a VR Template Project
- Asset database warning is thrown when declaring font variable in the USS text file
Resolution Note (fix version 14.x.x):
Fixed in 2022.2.0a12