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[IMGUI] IndexOutOfRangeExceptions thrown when trying to add the first it...
How to reproduce: 1. Open attached project (or add Mobile Notifications package to new project) 2. Go to Project settings and open M... Read more
Editor crashes when adding a new script to a game object via "Add compon...
Steps to reproduce: 1. Open any project 2. Create a new GameObject in the Hierarchy window (GameObject > Create Empty) 3. Select the... Read more
Using Volumetric Clouds and multiple Dynamic Lights produces incorrect l...
How to reproduce: 1. Open the user's project "HDRPBugTest.zip" 2. Open the "test1" Scene 3. Observe Cloud lighting 4. Disable "Plane... Read more
Dragging a Sprite into the Scene View causes a flickering image of the S...
How to reproduce: 1. Open the attached project from "1402216sprites.zip" 2. Open Scene "SampleScene" 3. From Project Browser drag "A... Read more
URP Template paint bucket rendering wrong in Win OpenGLCore
Steps: 1. Create a new URP template project 2. Open SampleScene 3. Observe the "Paint 1G Bucket", Editor is using DX11 and it's rend... Read more
Animation keyframe index can be negative number
Reproduction steps: 1. Create a new project 2. Create and open new animation 3. Create a new keyframe 4. Keep dragging keyframe thro... Read more
Namespace 'umul128' error when Multiplayer Netcode for GameObjects is in...
How to reproduce: 1. Open the attached project from "Unity3dSimpleSampleNet461-master.zip" 2. Observe Console for the error "The typ... Read more
NavMesh path is not taking the direct path when using "width > 0" NavMes...
How to reproduce: 1. Open the attached “OG NavMesh Test.zip” project 2. Open the “SampleScene” Scene 3. Select the GameObject "Agent... Read more
SystemInfo.operatingSystem shows different Windows build version than Ed...
How to reproduce: 1. Open the attached project "OperatingSystemCase.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode ... Read more
ObjectDisposedException is caught when an unused variable is declared in...
Reproduction steps: 1. Open users attached project 2. Go to File > Build Settings and press Build And Run 3. Press the button in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs open in projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map