Search Issue Tracker
Fix In Review for 2022.2.X
Votes
0
Found in
2020.3
2022.2
Issue ID
1402210
Regression
No
URP Template paint bucket rendering wrong in Win OpenGLCore
Steps:
1. Create a new URP template project
2. Open SampleScene
3. Observe the "Paint 1G Bucket", Editor is using DX11 and it's rendering correctly
4. Switch the Graphics API in PlayerSettings to OpenGLCore
5. Observe the "Paint 1G Bucket" is covered by "PBR Shadergraph Example" texts
See attached images.
Reproducible:
2022.2.0a4.774 (cf72bdb5f5fe) + URP 14.0.0
2020.3.29f1.1603 (2ff179115da0) + URP 10.8.1
Win DX11, Win Vulkan are fine. So Win GLCore only.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment