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Error "Null reference exception" is thrown in the build when Managed Str...
How to reproduce:1. Open the project "IN_29919"2. Press File -> Build Settings3. Enable the "Development Build"4. Press "Build An... Read more
Motion blur doesn't work when rendering a custom shader procedurally
How to reproduce:1. Open the user-attached project “TestIndirectMotionVectors”2. Open the “RenderInderectMotion” scene3. Enter the P... Read more
Text settings in UI Builder throw errors if the window loses focus
Steps to reproduce: 1. Dock the UI Builder window (Window > UI Toolkit > UI Builder) in the same tab group as the Game window ... Read more
Icon of empty GameObject disappears when selected
Reproduction steps:1. Open the attached Project “BugRepro”2. Click on “PossiblePositions” Game Object in the Hierarchy of “SampleSce... Read more
"MissingReferenceException" thrown when disabling and enabling "Send Nav...
How to reproduce:1. Open the project “IN_31226”2. Open “SampleScene” Scene3. Select “Cube” GameObject4. In the Inspector right-click... Read more
Error "IndexOutOfRangeException: Index was outside the bounds of the arr...
How to reproduce:1. Open the project “IN_16812”2. Press Window → Analysis → Memory Profiler3. Click on any Snapshot4. Go to Objects ... Read more
Joint.connectedAnchor is different in Player vs in Editor when not set e...
Reproduction steps:1. Open the attached Project “BugRepro”2. Enter Play Mode3. Observe how one of the Cubes moves towards the other4... Read more
Fix button in the HDPR Wizard Window is shown again after restarting the...
How to reproduce:1. Open the user-attached project “My Project (4)”2. Click Window → Rendering → HDPR Wizard → HDPR + DXR3. Click Fi... Read more
[macOS] VideoPlayer is not playing and “Color primaries is unknown or un...
How to reproduce:1. Open the user’s attached “VideoPlayerBug.zip” project2. Open the “VideoPlayer” scene (Assets > VideoPlayer)3.... Read more
Enabling and disabling GameObject as a trigger makes its collider cover ...
Reproduction steps:1. Open the attached “2d.zip“ project2. Open “SampleScene” scene3. Enter Play mode and use “A” key to move “trash... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved