Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2022.2.0a6
Issue ID
1404831
Regression
No
[Vulkan] Resizing Game and Scene Views next to each other throw Vulkan Validation Layer Errors
How to reproduce:
1. Open Unity Editor
2. Make sure you're using Vulkan
3. Dock Scene and Game View side by side in the Editor
4. Resize Scene View window back and forward
5. Observe validation layers thrown (must have them enabled first)
Reproducible with: 2019.4.0f1, 2020.3.0f1, 2021.2.0a1, 2022.2.0a6
Not reproducible with:
Notes:
- Validation errors do not reproduce when the application is single-threaded
- Only reproduces on Vulkan
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a13