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[2D][Tilemap Extras] Grid rows in "Tiling Rules" do not expand to fit th...
How to reproduce: 1. Open project "Tilemap_Extras_Bug1.zip" 2. In the Project window select "New Rule Tile" Asset 3. In the Inspecto... Read more
RGB values from Texture2D.GetPixel are wrong when pixel has an alpha val...
How to reproduce: 1. Open the user's project "My project.zip" 2. Press Play and observe the 5th message in the Console window Expec... Read more
Canvas Group Component's "Block Raycasts" and "Interactable" options wor...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Observe button behavior 4. Select "Canvas" GameObject in the ... Read more
ManagedReferences on a Prefab instance that cannot be applied or reverte...
Reproduction steps: 1. Open the attached 'My project' project 2. Open the 'scene' Scene 3. Observe the 'Placer with override' GameO... Read more
Custom Inspector PropertyField Foldouts do not stay collapsed when redra...
How to reproduce: 1. Open the attached project (CustomInspectorTest.zip) 2. Open scene Scenes/SampleScene 3. In the Hierarchy, selec... Read more
Sky becomes completely dark when Emission is changed quickly
Reproduction steps: 1. Open the user's project 2. Open the Game view 3. Select "Directional Light" in the Hierarchy window 4. In the... Read more
"ArgumentException: Kernel not found" is thrown when platform is set to ...
How to reproduce: 1. Open the user's attached project 2. If needed, switch to the WebGL build platform (File -> Build Settings -> We... Read more
Unity is not launching from the Hub when having an unstable internet con...
How to reproduce: 1. Open Unity Hub 2. Run any project Expected result: The Project launches Actual result: Unity's icon appears fo... Read more
[UI] Scrollbar is hidden when Scroll View Height is 300 or higher
How to reproduce: 1. Open attached Unity project 2. Load SampleScene 3. Notice Vertical Scrollbar 4. Enter Play mode 5. Notice expec... Read more
Memory leak when instantiating and destroying GameObjects with a collider
Reproduction steps: 1. Open the user's attached project "ColliderMemLeak.zip" 2. Open "SampleScene" 3. Enter Play mode 4. Click "Sta... Read more
All about bugs
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Latest issues
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