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[2022.2.] [Metal] Player crashes when using “PVRTC” Texture compression ...
How to reproduce:1. Build And Run the user’s attached “OldSplash.zip” project on an iOS device2. Observe the result Expected result:... Read more
Memory Profiler can not display the values correctly when the value is m...
Reproduction steps:1. Open the attached project “MemoryProfilerBug“2. Open the Memory Profiler (Window>Analysis>Memory Profile... Read more
ULF License check fails if the file name contains a "."
Reproduction steps:1. Navigate to %ProgramData%/Unity (Library/Application Support/Unity on macOS)2. Rename Unity_lic.ulf to Unity.l... Read more
BinaryFormatter.Serialize throws a SerializationException when trying to...
Reproduction steps:1. Open the attached “addressable_content_state_unityproj“ project2. Open the “Content Update Loader” Custom Edit... Read more
OnTriggerExit2D not called when colliders are disabled due to getting un...
1. What happenedThis project has the 2D setting "Callbacks On Disable" turned on. This setting is documented as: "If the Collider2D ... Read more
Terrain Overlays cannot be hidden
Description: Overlays in 23.1 should always be user-hideable, via the right-click-on-header menu, per documentation: Unity - Manual:... Read more
Tile Palette takes significantly longer to open when opening for the fir...
Reproduction steps:1. Open the “TilePaletteLoad“ project2. If Tile Palette is open, close it and reopen the project3. Open Tile Pale... Read more
Android ASTC HDR Artifact when switching to Android Platform
Steps to reproduce:1. Open the attached user's project "ASTCHDR.zip"2. Open the SampleScene3. Go to Build Settings and set the targe... Read more
[UI Toolkit] UI Elements View Importer and Visual Tree Asset are missing...
How to reproduce:1. Create a new Unity project2. Create > UI Toolkit > UI Document3. Click on a question mark icon in the insp... Read more
Render Texture Depth Stencil Format displays enum values instead of huma...
Reproduction steps:1. Open the attached project “IN-31025”2. Select “New Render Texture” in the Project window Expected result: The ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets