Search Issue Tracker
Search containing special character such as "\n" does not work
*Steps to reproduce:* 1. Open burst inspector 2. Do a search spanning at least two lines *Actual results:* No search hit ... Read more
EditorUtility.SetDirty doesn't always lead to Save and AssetDatabase.Sav...
How to reproduce: 1. Open the “SetDirtyBug“ project 2. Open the “SampleScene“ 3. Duplicate the “Assets/My Scriptable Object.asset... Read more
Inspector Ping does not fully encapsulate an element with an icon in the...
How to reproduce: 1. Create a new Project 2. Create a Cube GameObject in the Hierarchy (Right-click -> 3D Object -> Cube) 3. Make... Read more
The Inspector window is empty when selecting the PSB asset
Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Assets/forest_no_path.psb” asset 3. Click the "Setting... Read more
“Property offset falls outside of range for type in GetPropertyData” er...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the Play... Read more
Sprite Influence tab bones cannot be reordered.
*Steps to reproduce:* 1. Select any skinned sprite that has multiple bone influences per sprite. 2. Open Skining Editor and se... Read more
Texture 2D reference links to missing documentation
*Steps to reproduce:* # Create a new project # Import attached png CherryTree_01_T_A.png # Press Cmd+K to open Global Search ... Read more
[visionOS] PolySpatial Lighting Node is broken when Smoothness is set to...
Reproduction steps: 1. Open the attached “Repro“ project 2. Select the “Assets/PolySpatialLightingTest.mat“ Material in the Projec... Read more
[VisionOS] Baked Lightmaps on PolySpatial Lighting node in ShaderGraph N...
Reproduction steps: 1. Open the attached “Repro“ project 2. Build the project on “visionOS” platform (File > Build Settings > visi... Read more
Quest apps lose head and controller tracking
*Repro Steps:* *Pre-requisites:* * Ensure you have the Sample Project open in Unity. * Connect Quest 2, Quest 3, or Quest Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template