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DontDestroyOnLoad destroys GameObject in the build when the game is buil...
How to reproduce:1. Open user's project2. Play the scene3. Type user: admin, password: admin and press LoginA new scene should load,... Read more
Switching Build Target to WebGL results with crash in mono_class_array_e...
Steps to reproduce:1. Open user-submitted project "gamebois.zip"2. Go to Build Settings (File->Build Settings)3. Switch to WebGL ... Read more
[Anima2D] In "SpriteMesh Editor" window, shift key triggers new vertex c...
How to reproduce:1. Open attached project "Anima2DRebindErrors.zip" and scene "GameScene"2. In Hierarchy window, select "LeftFoot" o... Read more
[VR]Shader is incorrectly offset in Single-Pass
Steps to reproduce:1. Download and open the attached project2. Enter Playmode in VR Expected result: "portal" shader objects are the... Read more
Particles in Custom Simulation Space stop receiving light after some time
Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe Particles Expected result: particles contin... Read more
[Bolt] GUI Text Width is not calculated correctly when moving from one R...
please follow case 1096878 for back ports, are the underlying issue/fix is the same (@etiennec) To reproduce: 1. Download the attach... Read more
[OSX] GUI errors thrown on switchign SDK
-e: see title, function continues as normal though--no errors thrown on Windows editor -repro:--install osx editor with facebook sup... Read more
Post Processing Stack does not tonemap light probe gizmos in the Scene v...
Steps to reproduce:1. Download the attached project and open the CornellBoxA scene2. Select the Post-process Volume in the Hierarchy... Read more
PBXSourceTree.Source adds file via absolute path, not relative
To reproduce:1. Open attached project2. Build for iOS3. Open built project with Xcode4. On the left in "Show the Project navigator" ... Read more
[UX] UI slider for color picking is difficult to see with bright colors
How to reproduce:1. Create a new Project2. In the Hierarchy Window create a new Image Object3. In the Inspector Window click on the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved