Search Issue Tracker
Fixed in 2019.3.X
Votes
5
Found in
2018.1.0b5
2018.1.5f1
Issue ID
1057306
Regression
Yes
Particles in Custom Simulation Space stop receiving light after some time
Steps to reproduce:
1. Download and open the attached project
2. Enter Play mode
3. Observe Particles
Expected result: particles continue being lit even if custom simulation space is moved
Actual result: particles suddenly stop being lit after a while
Reproduced on 2018.1.0b5, 2018.1.8f1, 2018.2.0f1, 2018.3.0a4
Not reproduced on 2017.4.f1, 2018.1.0a1, 2018.1.0b4
Regression introduced in 2018.1.0b5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MeshRenderer::DispatchUpdate when disabling the second Mesh Renderer on a GameObject
- Inaccurate collisions when resizing Game view
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
Add comment