Search Issue Tracker
Fixed in 2019.3.X
Votes
5
Found in
2018.1.0b5
2018.1.5f1
Issue ID
1057306
Regression
Yes
Particles in Custom Simulation Space stop receiving light after some time
Steps to reproduce:
1. Download and open the attached project
2. Enter Play mode
3. Observe Particles
Expected result: particles continue being lit even if custom simulation space is moved
Actual result: particles suddenly stop being lit after a while
Reproduced on 2018.1.0b5, 2018.1.8f1, 2018.2.0f1, 2018.3.0a4
Not reproduced on 2017.4.f1, 2018.1.0a1, 2018.1.0b4
Regression introduced in 2018.1.0b5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment