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DomainReloadTests performance tests have regressed due to removal of bui...
Tests affected:DomainReloadTests.WhenEmptySceneWith100Assemblies_With1000MethodsEachDomainReloadTests.WithAllEditorWindowsOpenDomain... Read more
Managed Assembly load failure
How to reproduce:1. Open the attached "after.zip" project2. Open the Console Window Expected result: No errors appearActual result: ... Read more
Unknown type:'EntryListView' error appears instead of UI Toolkit contain...
How to reproduce:1. Open the attached "case_1336612.zip" project2. In the Project window, select Build Pipeline/Windows3. In the Ins... Read more
[XR][OpenXR][HDRP][DXR] Left eye's shadows are opaque black depending on...
Reproduction steps:1. Open the user's attached "hdrp_dxr_dlss_vr.zip" project2. Load the "samplescene"3. Enter Play mode4. Put on HM... Read more
Unity crashes when forcing render texture to update before it being init...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene2. In the Hierarchy window, select Terrain GameObject3. I... Read more
[UI Builder] Setting Element's Margins to auto in a newly created file c...
How to reproduce:1. Create a new project2. Click Window -> UI Toolkit -> UI Builder3. In the Hierarchy, add a new Label4. Set ... Read more
Can't open drop-down menu when hovering over free space in Input Action
Reproduction steps:1. Create a new project and install the Input System package2. Create a new Input Action and open it3. Try to ope... Read more
delayCall delegate's Invocation List size doubles when the Package Manag...
Reproduction steps:1. Open the attached project ("case_1336406.zip")2. Open the "SampleScene": Assets > "SampleScene"3. Open and ... Read more
MLAPI dependencies are not imported when Editor path contains an apostrophe
How to reproduce:1. Make sure that the Editor path contains an apostrophe2. Create an empty project and open it3. Open Package Manag... Read more
[HDRP] Camera Clipping planes ranges allow for unsupported user input
If a user inputs a Near Clipping Plane value of .03 or less or 1048577 or higher, then shadows will no longer render properly. In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names