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Fixed in 2022.1.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X, 2021.2.X
Votes
4
Found in
2019.4
2020.2
2020.3
2020.3.2f1
2021.1
2021.2
Issue ID
1338514
Regression
No
LightProbes.needsRetetrahedralization doesn't get invoked in IL2CPP builds
How to reproduce:
1. Open the user's attached project
2. Build the project
3. Observe the build
4. Wait until two cubes appear in the Scene
Expected result: The left cube is blue
Actual result: Both cubes are red
Reproducible with: 2019.4.21f1, 2019.4.27f1, 2020.2.4f1, 2020.2.7f1, 2020.3.10f1, 2021.1.0b5, 2021.1.9f1, 2021.2.0a3, 2021.2.0a18
Cannot test with: 2019.4.20f1, 2020.2.3f1, 2020.2.2021.1.0b4, 2021.2.0a2
Note:
- The issue doesn't reproduce when the scripting backend is set to Mono
Comments (1)
-
PlayItSafe_Fries
Jun 23, 2021 10:39
Is there a workaround?
Right now after additively loading the scene containing the light probes, we wait 0.25 seconds before calling the TetrahedralizeAsync method.
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Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a7
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0b11
Resolution Note (fix version 2021.1):
Fixed in 2021.1.20f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.18f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.31f1