Search Issue Tracker
Fixed in 2021.2.X
Votes
2
Found in
2019.4
2020.3
2020.3.7f1
2021.1
Issue ID
1338524
Regression
No
A Unsupported Type error is printed when a Managed Reference replaces another that has a field with the same name
How to reproduce:
1. Open the attached project "SerializeReferenceError.zip"
2. Select 'New SR Bug Reproducer' in the Project View
3. Click Int Container in the Inspector
4. Click Compound Object Container
5. Observe Console
Expected result: Nothing is printed to the Console
Actual result: A Unsupported Type error is printed to the Console
Reproducible with: 2019.4.28f1, 2020.3.11f1, 2021.1.10f1, 2021.2.0a17
Not reproducible with: 2021.2.0a18, 2021.2.0a19
Could not test with: 2018.4.34f1 (No SerializeReference)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- There is no way to adjust the HDR Paper White value of the Unity Editor's interface, making it difficult/uncomfortable for some developers to work on very dark/bright scenes in HDR
- Animator window has a dropdown button that throws “MissingReferenceException” error on a new project when the previous project had a GameObject with an animation
- Animator State name overflows outside the visual box when the State has a long name
- UI Document file remains marked as Dirty after Undoing made changes
- Switching between UI Documents with different Canvas sizes marks the UXML file as dirty
Resolution Note (fix version 2021.2):
Does no longer reproduce with: 2021.2.0a18. The SerializeReference code has had an extensive reworking in that release, including API and persistence format changes, which makes backporting a specific fix for this scenario into older versions difficult.