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Fixed in 10.6.0

Votes

2

Found in [Package]

10.5.0

Issue ID

1338347

Regression

Yes

[HDRP] Area Lights shadow artifacts are shown in the Game view when Use Render Graph is disabled in HDRP Default Settings

Package: Scriptable Render Pipeline HD

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How to reproduce:
1. Open the user's attached "AreaLightsShadowsRepro.zip" project
2. Open "SampleScene" Scene
3. Disable "Use Render Graph" in the HDRP Default Settings (Edit -> Project Settings -> HDRP Default Settings)
4. Re-open the Editor
5. Observe the shadows in the Game view

Expected result: Shadows are shown properly in the Game view
Actual result: Artifacts are shown in the Game view and "Compute shader (Deferred): Property (_CachedAreaLightShadowmapAtlas) at kernel index (19) is not set" error message is spammed in the Console log

Reproducible with: 10.5.0 (2020.3.5f1, 2020.3.8f1)
Not reproducible with: 10.4.0 (2020.3.5f1)
Could not test with: 7.6.0, 11.0.0, 12.0.0 (No "Use Render Grap" option in the HDRP Default Settings)

  1. Resolution Note (fix version 10.6.0):

    Fixed in: 2020.3.13f1 (10.6.0)

Comments (1)

  1. electronscape

    Jul 06, 2021 12:41

    this is still an issue.
    cannot bake lightmap to terrain now either

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