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Renaming Addressables Group and pressing Esc button on the keyboard does...
Reproduction steps:1. Open user's project "AddressablesEditingGroups.zip"2. In the top toolbar select Window/Asset Management/Addres... Read more
UnityWebRequest fails on Windows if gzip compression is used
Issue started after upgrade to libcurl 7.75.Unity never had support for compression on Windows, but it was possible to work it aroun... Read more
LocalizedString PropertyField not working in custom EditorWindow
How to reproduce:1. Open the attached "LocalizationTest.zip" project2. In Project Window choose "King of the hill" Asset3. Click on ... Read more
Crash in CalculateSurfaceArea when enabling "Contribute Global Illuminat...
Reproduction steps:1. Open the user's attached project2. Enter play mode in scene "NoiseField"3. Enable "Contribute Global Illuminat... Read more
[Shader graph] Target settings Add/Remove button is displayed too far ri...
How to reproduce:1. Open the attached "case_1343124.zip" project2. In the Project window, open the Test Shader Graph3. Open the Shad... Read more
Cannot move/rotate/scale static objects in prefab mode when playing
Reproduction steps:1. Open attached project "LinxuPrefabBugs_2019_4.zip"2. Enter Play Mode3. In Project window, select Assets/Cube.p... Read more
UndoPropertyModification currentValue returns null when changing Materia...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Open the Animation Window (Window->Animation->an... Read more
Potentially: wrong order of input system init versus MonoBehav Awake (pr...
How to reproduce:1. Create a URP project or clone https://github.com/ernestasKupciunas/Winter.git (or open the attached project)2. S... Read more
[DXR] Ray traced reflections with 2 bounces always noisy regardless of d...
How to reproduce:1. Open the attached "dxr_rtr_noise_bugreport.zip" project2. Open "Scenes/SampleScene"3. Enter the PlayMode4. Ray T... Read more
[Mono Upgrade] Having GCHandle defined in a job throws an InvalidOperati...
How to reproduce:1. Open the user attached project (DummyBugReport.zip)2. Open the SampleScene3. Enter PlayMode4. Observe the Consol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open