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Fixed in 12.0.0

Votes

1

Found in [Package]

12.0.0

Issue ID

1345906

Regression

No

[HDRP][VFXGraph] Mesh and Texture preview fails when selecting Bake mesh in SDF Bake Tool window

Package: Scriptable Render Pipeline HD

-

How to reproduce:
1. Create an empty HDRP project
2. Select Window/Visual Effect/Utilities/SDF Bake Tool
3. In the SDF Bake Tool window, select the mesh and select Bake mesh

Expected result: Mesh is baked
Actual result: Mesh is not baked and errors appear in Console

Reproducible with: 12.0.0 (2021.2.0b1, 2021.2.0b3, 2022.1.0a2)
Could not test with: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2.0a21 (The SDF Bake Tool is not available)

Notes:
1. Not reproducible after deleting the project's Library folder
2. Not reproducible with URP project
3. Errors that appear:
"GenSdfRayMap.compute: Kernel at index (8) is invalid
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)"

  1. Resolution Note (fix version 12.0.0):

    Fixed in: 2022.1.0a6 (HDRP 12.0.0)

Comments (1)

  1. Nethereal

    Jul 23, 2021 23:58

    Also experiencing the same.

    The preview for the SDF shows what appears to be a cube, with no visible data within.
    If I select mesh object, the bounding box will seem to automatically fit tighter, but same results.

    "GenSdfRayMap.compute: Kernel at index (6) is invalid
    UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)"

    2021.2.0b4.3123

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