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Fixed in 12.0.0
Votes
1
Found in [Package]
12.0.0
Issue ID
1345906
Regression
No
[HDRP][VFXGraph] Mesh and Texture preview fails when selecting Bake mesh in SDF Bake Tool window
How to reproduce:
1. Create an empty HDRP project
2. Select Window/Visual Effect/Utilities/SDF Bake Tool
3. In the SDF Bake Tool window, select the mesh and select Bake mesh
Expected result: Mesh is baked
Actual result: Mesh is not baked and errors appear in Console
Reproducible with: 12.0.0 (2021.2.0b1, 2021.2.0b3, 2022.1.0a2)
Could not test with: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2.0a21 (The SDF Bake Tool is not available)
Notes:
1. Not reproducible after deleting the project's Library folder
2. Not reproducible with URP project
3. Errors that appear:
"GenSdfRayMap.compute: Kernel at index (8) is invalid
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)"
-
Nethereal
Jul 23, 2021 23:58
Also experiencing the same.
The preview for the SDF shows what appears to be a cube, with no visible data within.
If I select mesh object, the bounding box will seem to automatically fit tighter, but same results."GenSdfRayMap.compute: Kernel at index (6) is invalid
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)"2021.2.0b4.3123
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Resolution Note (fix version 12.0.0):
Fixed in: 2022.1.0a6 (HDRP 12.0.0)