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0
votes
Fixed

[Preset] NullReferenceException is thrown continuously on deleting Level...

Settings Window

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Feb 11, 2020

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Version/s: 2018.1.0a1, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a23

On deleting Levels(Very High, High etc..) of Quality Settings from its preset causes editor to throw NullReferenceException continuo... Read more

0
votes
Fixed

Crash on memory allocation when double-clicking a Sprite which size is r...

2D

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Jan 14, 2020

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Version/s: 2018.4.0f1, 2018.4.12f1, 2019.2.0a6, 2019.3, 2020.1

Steps to reproduce:1. Open the attached project ("1211482.zip")2. Open "EmptyScene" Scene3. Delete all already created "New Game Obj... Read more

0
votes
Fixed

Editor crashes in Shader::IsSupported() when trying to change Material's...

Shaders

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May 01, 2019

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Version/s: 2019.1.0b9, 2019.1.0f2, 2019.2.0a9, 2019.3.0a1

How to reproduce:1. Open the attached project2. Go to the Asset folder-> Shaders-> Select New Material3. Go to the inspector w... Read more

0
votes
Fixed

[Packman] Test Framework package disappears from the list after removing

Packman

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May 08, 2019

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Version/s: 2019.2.0a13, 2019.2.0b1

Test Framework package disappears from the list after removing. Steps to reproduce:1) Create a new project in 2D Template2) Window &... Read more

0
votes
Won't Fix

"There are 1 objects in the Scene with overlapping UV's" warning is thro...

Shadows/Lights

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May 20, 2020

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Version/s: 2019.2.0a6, 2019.3.13f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Open the Lighting Settings (Window->Rendering->L... Read more

0
votes
Fixed

Setting physics properties in OnValidate() mark the object dirty even wh...

Physics

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Jul 29, 2019

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Version/s: 2019.1.0f2, 2019.1.9f1, 2019.2.0a12, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1172914-OnValidate-dirty")2. Select the "PlayerController" prefab in the Hierar... Read more

1
votes
Won't Fix

Editor crashes when calling ComputeShader.Dispatch() with too many threads

Graphics - General

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Dec 18, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project named "Case_1206509"2. Open the Gameplay Scene located in the Scenes folder3. Enter Pl... Read more

0
votes
By Design

Prefabs which are not nested return null value when using PrefabUtility....

Scripting

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Mar 04, 2020

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Version/s: 2019.2, 2019.3.3f1, 2020.2

Steps to reproduce:1. Download and open attached "BetterUI_Test2019" project2. Open "Betterizer" script3. Insert a breakpoint in lin... Read more

0
votes
Won't Fix

[WindZone] Objects are created with the same name in the hierarchy

Terrain

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Jul 03, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

All newly created WindoZone GameObjects share the exact same name in the Hierarchy, Refer to the attached video. Note: When creating... Read more

1
votes
Fixed

Cannot remove Cloth Self-Collision and Inter-Collision when they are app...

Cloth

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May 09, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open "SampleScene" Scene in the attached "case_1153027.zip" Unity project2. In the Hierarchy tab, select the Gam... Read more

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