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Rendering Debugger currently selected Menu changes when entering Play Mo...
*Steps to reproduce:* 1. Open an HDRP Project 2. Navigate to Window > Analysis > Rendering Debugger 3. Select Lighting in t... Read more
Shader errors are thrown when using Baked GI Node within the Shader Graph
Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Assets/Test.shadergraph” Shader Graph editor 3. Observ... Read more
Text breaks onto a new line when using Chinese characters and Font Style...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play Mo... Read more
“[Cloud Code]: Failed to generate code bindings” error is thrown and cod...
Reproduction steps: 1. Open the attached “BugRepro” project on a drive other than C 2. Select the “Assets/new_module_reference.ccmr”... Read more
Component menu elements are duplicated when there are too many MonoBehav...
How to reproduce: 1. Open the “Menu Test 2023“ project 2. Make sure to reimport all assets (Assets > Reimport All) 3. Open the “S... Read more
[URP] Changing Camera Render Type from Overlay to Base leaves Game View ...
*Steps to reproduce:* 1. Open a URP-enabled project 2. Ensure that the Game View is enabled and visible 3. Select a Camera ... Read more
IndexOutOfRangeException is thrown in GhostPresentationGameObjectSystem ...
Reproduction steps: 1. Open the “ClientSideAnimation” scene from NetcodeSamples 2. In the "Multiplayer PlayMode Tools" set "PlayMo... Read more
[Linux] System shortcuts stop working when a context menu is opened
Reproduction steps: 1. Create a new 3D project 2. Open any context menu 3. Press Alt + Tab key combination Expected result: Th... Read more
Rendering breaks when when changing maximum shadows on screen to a reall...
Similar issue is also present if you repeat the steps but in _screen space shadows>maximum_ property.{*}{*} *Steps to reproduce:*... Read more
[Android] The Player Screen Flashes due to 'RenderTexture.Create Failed'...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build and run the Player (File > Build And Run) 3. Wait up to 30 sec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Objects are trying to be loaded during a domain backup." errors on entering Playmode
- Transform Node does not have outputs when it is created
- Changing the Default Icon does not change the executable's icon when re-building the project
- Texture is stored upside down when using Blit
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3