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Fixed
Fixed in 3.1.4
Votes
0
Found in [Package]
3.1.3
Issue ID
CMCL-1689
Regression
No
"ObjectDisposedException" is thrown when removing "Orbital Follow" Component and GameObject has an "Axis Input Controller" Component
How to reproduce:
1. Create a new Unity project and install the Cinemachine package
2. In the Hierarchy, right-click -> Cinemachine -> Cinemachine Camera
3. Add the "Orbital Follow" and "Input Axis Controller" to the GameObject
4. Remove the "Orbital Follow" Component and observe the Console
Expected results: No errors are thrown
Actual results: "ObjectDisposedException" is thrown into the Console
Reproducible with: 3.1.3 (6000.2.0b2)
Reproducible on: macOS Sequoia 15.4 (M1), Windows 11
First lines of error:
ObjectDisposedException: SerializedProperty m_ControllerManager.Controllers.Array.data[0].Input.InputAction has disappeared!
UnityEditor.SerializedProperty.SyncSerializedObjectVersion () (at <53f93a00447a41a9a374b5fd04ee6a78>:0)
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Resolution Note (fix version 3.1.4):
Already fixed in 3.1.4