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0
votes
In Progress

[macOS] Player doesn't relaunch when doing build and run few times in a ...

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Jul 10, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.10f1, 7000.0.0a1

*Steps to reproduce:* 1. Create a new project 2. Build and Run to the macOS Platform 3. After Player opens up keep it open ... Read more

1
votes
In Progress

The Player lags when an audio device is connected/disconnected while the...

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Jul 10, 2024

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Version/s: 2022.3.38f1, 6000.0.10f1

How to reproduce: 1. Open the “IN-80071_repro“ project 2. Connect an Xbox controller 3. Navigate to FIle → Build and Run 4. Plug... Read more

0
votes
Active

Game View and Camera Preview have severe artifacts when Game View and Sc...

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Jul 10, 2024

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Version/s: 2021.3.40f1

How to reproduce: 1. Open the attached project "GlitchingBug" 2. Open the "SampleScene" scene 3. Make sure the Scene View and Gam... Read more

0
votes
By Design

Warnings are thrown when using Texture "Wrap Mode: Mirror Once" in Asepr...

Package: 2D Aseprite Importer

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Jul 10, 2024

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Version/s: 1.1.4

How to reproduce: 1. Open the attached project "2ET2" 2. In the Project window select the "Sprite-0001" Asset 3. In the Inspector... Read more

0
votes
Fixed

Aseprite Importer Inspector sections have too big font size

Package: 2D Aseprite Importer

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Jul 10, 2024

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Version/s: 1.1.4

How to reproduce: 1. Open the attached "2ET2" project 2. In the Project window select the "Sprite-0001" Asset 3. In the Inspector... Read more

0
votes
Fixed

Unexpected Asset Pipeline refresh triggered by StopAssetImportingV2 when...

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Jul 10, 2024

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Version/s: 2022.3.2f1

How to reproduce: 1. Open the attached “IN-77491“ project 2. Go to File → Build Settings… 3. In “Scenes In Build“ select “MainGam... Read more

0
votes
Active

AssetDatabase.IsValidFolder() returns false when checking certain projec...

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Jul 10, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.10f1, 7000.0.0a1

How to reproduce: 1. Open the attached "ValidFolderBug" project 2. In the menu bar, select “Tools → ValidPath” 3. Press the “Fol... Read more

0
votes
Active

NullReferenceException and additional errors are thrown when Domain Relo...

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Jul 10, 2024

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Version/s: 6000.0.10f1, 7000.0.0a1

Reproduction steps: 1. Open the attached “UITK-DynamicFontTest.zip” project 2. Open the “Test” scene 3. Enter the Play mode 4. E... Read more

0
votes
Active

[URP] Sprite is redrawn on every Camera movement frame after its Render ...

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Jul 10, 2024

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Version/s: 6000.0.10f1

How to reproduce: 1. Open the attached project "CameraBug" 2. Open the "SampleScene" scene 3. Select the "Main Camera" GameObject... Read more

0
votes
In Progress

[iOS] Xcode build cannot find InfoPlist.strings when using iOS Appinfo m...

Package: Localization Package

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Jul 10, 2024

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Version/s: 1.4.5, 1.5.2

How to reproduce: 1. Open the “IN_79872” project 2. In the Build Settings press Build And Run 3. Connect any iOS device and and b... Read more

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