Search Issue Tracker
Active
Under Consideration for 2021.3.X
Votes
0
Found in
2021.3.40f1
Issue ID
UUM-75599
Regression
No
Game View and Camera Preview have severe artifacts when Game View and Scene View are visible at once
How to reproduce:
1. Open the attached project "GlitchingBug"
2. Open the "SampleScene" scene
3. Make sure the Scene View and Game View are visible at the same time
4. Click and drag the mouse in the Game View
5. Observe the results
Expected results: There are no artifacts
Actual results: There are severe artifacts
Reproducible with: 2021.3.40f1
Not reproducible with: 2022.3.36f1, 6000.0.10f1
Reproducible on: macOS Sonoma 14.5 (M1)
Not reproducible on: No other environment tested
Notes:
- Unable to locate the fixed version since it is not a standard bug
- Not machine specific
- Deleting the Library doesn't resolve the issue
- Upgrading the project and then downgrading still reproducible
- The project crashed while installing the URP package potentially resulting in this bug
- URP package can't be deleted for unknown reasons
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Baking ReferencedPrefabAuthoring!” errors are thrown when creating or deleting unrelated GameObjects in a SubScene that references prefabs
- Cannot scroll down to see all UI Builder Inspector items after content is resized
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled
Add comment