Search Issue Tracker

In Progress

Fixed in 2022.3.48f1, 6000.0.15f1, 7000.0.0a1

Fix In Review for 2021.3.45f1

Votes

0

Found in

2021.3.40f1

2022.3.38f1

6000.0.10f1

7000.0.0a1

Issue ID

UUM-75604

Regression

No

[macOS] Player doesn't relaunch when doing build and run few times in a row without closing player

--

-

*Steps to reproduce:*

1. Create a new project

2. Build and Run to the macOS Platform

3. After Player opens up keep it open

4. Go back to Unity Editor

5. Add Cube GameObject to the Scene and save it

6. Build and Run to the macOS Platform

*Actual results:* The first Player running in the background opens up instead of the second one

*Expected results:* Second Player opens up with added Cube

*Reproducible with versions:* 2021.3.40f1, 2022.3.38f1, 6000.0.10f1

*Tested and reproduced on devices:* 
* MacBook Pro, 16-inch, 2021, Apple M1 Max, macOS: Ventura 14.5
* MacBook Pro, 15-inch, 2017, Radeon Pro 560 4 GB, Intel HD Graphics 630, 1536 MB. macOS: Ventura 13.5.2

*Tested and not reproduced on device:* 
* Windows 11 Pro, Inte(R) Xeon(R) W-2145 CPU @ 3.70GHZ, version: 23H2

*Notes:*
* On Windows the first Player keeps running and on top of that second Player is opened, so they are running simultaneously

  1. Resolution Note (fix version 6000.0.15f1):

    The player is now relaunched when doing Build & Run

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.