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GPU profiling disabled on nvidia GT 650M gpu
To reproduce: 1. Open unity with a computer which has nvidia GT 650M GPU. 2. Open any project 3. Try profiling GPU Profiling won'... Read more
Blender 2.8 files not compatible with Unity
Blender 2.8 files (in beta) does not import in Unity. Tested with Unity 2018.3.0b8 Read more
Project Startup time slow due to unmatched Custom Dependencies
When a project with a large number of Prefabs, which have many scripts, is fully imported, and the Editor is restarted, there is a l... Read more
Changing Animator.runtimeAnimatorController while running crashes editor
To reproduce: 1. Open project, open scene "test", press "Load animation" button. Notice nothing happens. 2. Uncomment line 40 in Run... Read more
UI images and texts disappear on editor focus change
Changing the focus to another application and back to Unity, causes some UI elements in the scene view to disappear. This includes i... Read more
[editor][fmod][macOS] Editor is preventing Mac OS from entering sleep mo...
To reproduce: 1. Open launcher and activity monitor 2. Notice that in activity monitor's Energy tab, Unity has 'No' value in 'Preve... Read more
'Selected texture format 'ARGB 16 bit' is not valid' error is shown afte...
Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene; 2. In the Lighting window press 'Generate L... Read more
[Asset Bundle] Unity fails to load the object with script that has the s...
Reproduction steps: 1) Open attached project "ABRefBug" 2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundle... Read more
[LWRP]LWRP + SPS + Render Texture causes Editor to crash or Editor GUI t...
Steps to reproduce: 1. Create a new project with LWRP VR template 2. Create a camera that renders to a render texture 3. Enter Playm... Read more
[ImageFx] Deferred + Multi camera + HDR (e.g. weapon cam) makes GlobalFo...
Multi-camera setups involving deferred shading/lighting and HDR cameras cause image effects on the 1st camera to not be visible. To... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Red spots appear when Blending Lighting Scenarios using Adaptive Probe Volumes
- [Windows] About Unity Window needs to be opened twice to adapt to resolution
- NullReferenceException and temporary graph corruption after entering playmode if output node connection was changed
- Sprite Renderer with Animation does not reflect Sprite changes in the Scene when switching Mask Interaction
- User is redirected to a non-existing online documentation link when clicking on "?" help button inside Inspector window while Animator Override Controller is selected