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19
votes
By Design

[XR][OpenVR] ScreenPointToRay() is offset when used in VR

XR SDK

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Nov 12, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce: 1. Download and open the attached project 2. Enter playmode in VR 3. Set aspect ratio to "Remote" if not done au... Read more

36
votes
Fixed

Texture offset properties

Animation

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Nov 29, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open the project I've attached 2. Click on the cube 3. Open the animation window 4. See that a curve is in red. St... Read more

27
votes
Fixed

Oculus VR view is dark with Linear Color space and Single-Pass Rendering

XR SDK

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Mar 06, 2018

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Version/s: 2018.1.0a2, 2018.1.0b9

Steps to reproduce: 1. Download and open the latest project("linvr.zip") 2. Enter Playmode with the Oculus headset 3. Compare Game v... Read more

12
votes
Active

[WebGL] AsyncGPUReadback.RequestIntoNativeArray displays incorrect frame...

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May 12, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.3.0b3, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the “Frame_Count_Bug” project 2. Switch build to “WebGL” (File > Build Settings > “WebGL” > Switch Platf... Read more

11
votes
Won't Fix

[Android] Using Release configuration of minification with target API le...

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Jul 12, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2023.2.0a1

To reproduce: 1. Open any project and switch to Android platform 2. In Player Settings > Publishing Settings > Minify, tick Releas... Read more

13
votes
Fixed

RectMask2D stops masking, when it's child has a child with Mask and Imag...

uGUI

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Oct 11, 2017

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Version/s: 2017.3.0b3

It reproduces when UI Object with a "Rect Mask 2D" has a child object (which is not the first child in hierarchy) which also has a C... Read more

13
votes
Fixed

[Asset Bundle] Unity fails to load the object with script that has the s...

Asset Loading

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Mar 16, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1) Open attached project "ABRefBug" 2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundle... Read more

16
votes
Fixed

'Selected texture format 'ARGB 16 bit' is not valid' error is shown afte...

Progressive Lightmapper

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Apr 08, 2019

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Version/s: 2019.2.0a11, 2019.3.0a1

Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene; 2. In the Lighting window press 'Generate L... Read more

20
votes
Fixed

[ImageFx] Deferred + Multi camera + HDR (e.g. weapon cam) makes GlobalFo...

Image Effects

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Dec 03, 2014

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Version/s: 5.0.0b15

Multi-camera setups involving deferred shading/lighting and HDR cameras cause image effects on the 1st camera to not be visible. To... Read more

22
votes
Fixed

[LWRP]LWRP + SPS + Render Texture causes Editor to crash or Editor GUI t...

XR SDK

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May 05, 2018

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Version/s: 2018.1.0f2

Steps to reproduce: 1. Create a new project with LWRP VR template 2. Create a camera that renders to a render texture 3. Enter Playm... Read more

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