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m_CurrentEntriesPtr != NULL && m_IsGettingEntries error thrown when doub...
To reproduce: 1. Open the project, attached by user (WrongCursor.zip)2. Enter and exit Play mode. Warning "Invalid texture used for ... Read more
Test Runner UI shows that Async / Await tests were successful when these...
The Assertion failure gets logged into the Unity console when the Test fails but the Test Runner UI shows a green tick and doesn't w... Read more
Enabling gyroscope on Samsung Note 3 adds big cpu overhead
With gyroscope disabled, the CPU overhead is 4-7 ms. With gyroscope enabled the CPU overhead jumps to 20-30 ms with occasional spike... Read more
[Android][Mali-T720] Crash occurs when DynamicGI.UpdateEnvironment metho...
How to reproduce: Open the user’s attached “TestProject1” project Build and Run the “SampleScene” Scene on Android device Observe cr... Read more
Backspace doesn't works in WebView android plugin
Steps to repro:1. Build and run project provided by user2. After start app will immediately invoke WebView plugin and open google se... Read more
The Editor becomes not interactable and “StackOverflowException“ error i...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select the “Splines“ GameObject... Read more
[SRP] MSAA gets resolved into a null surface when using CameraTarget as ...
Reproduction steps:1. Open the attached project “ReproProject”2. Go to the SampleScene and press Play button3. Change the MSAA level... Read more
[VR] Billboard particles in right eye don't change position after initia...
Steps to reproduce:1. Download and open attached project "ParticleTest.zip"2. Open scene "particletest"3. Make sure VR mode is on in... Read more
[iOS] UnityEditor.iOS.Xcode is not referenced in Monodevelop
Steps to reproduce:1. Create empty project2. Create new C# script and open it with Monodevelop3. Add new reference 'using UnityEdito... Read more
[Image] Image with Source Image set to 'None' uses the same texture as o...
Steps to reproduce: 1. Create a new project and import the attached package2. Open 'ImageSourceNoneBug' scene (Assets/StaticAssets/S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask