Search Issue Tracker

Fixed in 5.4.0

Votes

16

Found in

5.2.1p1

Issue ID

731237

Regression

Yes

Changing Animator.runtimeAnimatorController while running crashes editor

Animation

-

To reproduce:
1. Open project, open scene "test", press "Load animation" button.
Notice nothing happens.
2. Uncomment line 40 in RuntimeControllerTest.cs
3. Repeat step 1 again.
The editor should now crash.

Note: This is a different bug than 726191, even though they have the same symptoms (and the same title). I've double-checked that it is not reproducible in 5.2.1p1, while this one is.

Comments (4)

  1. 0c5532a5f07951f6c291900b472d8204?d=mm

    mightybob

    Sep 01, 2017 17:13

    Still a problem in 2017.1.0f3

  2. Ec03434cbe33a6287cb3427d58a8fa55?d=mm

    chikchik

    Nov 17, 2015 09:30

    Unfortunately partially fixed.
    If gameObject was not active before assignment runtimeAnimatorController then crash happen.
    But if gameObject was active - working fine.

  3. D0f92d83fceb42f83712a00f6d1a93f4?d=mm

    fishg

    Nov 08, 2015 08:29

    Fixed?!

  4. D0f92d83fceb42f83712a00f6d1a93f4?d=mm

    fishg

    Nov 06, 2015 02:28

    Still happens on 5.2.2p2

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.