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Fixed in 5.6.0
Votes
20
Found in
5.0.0b15
Issue ID
652932
Regression
No
[ImageFx] Deferred + Multi camera + HDR (e.g. weapon cam) makes GlobalFog and other effects not work
Multi-camera setups involving deferred shading/lighting and HDR cameras cause image effects on the 1st camera to not be visible.
To reproduce this issue:
- import package 'case_652932_fogBug'
- Open the scene FogRepro
- check scene view or game camera: there is no fog present.
- disable the WeaponCam(Main Camera->WeaponCam) object or change rendering path to Deferred
- fog now works
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