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Shader with Procedural Instancing enabled is not rendered in a project b...
Reproduction steps: 1. Open the attached 'NS Support HDRP 2021.2 - 2' project 2. Open the 'OutdoorsScene' 3. Go to the 'File -> Buil... Read more
[HDRP] Cloud layer renders a black screen on Nvidia GPU < 10XX series
Repro steps : - Open attached project - Open scene called "SampleScene" - Build and run (Or alternatively launch de .exe in the pro... Read more
[HDRP] Switching to SMAA throws errors
Versions tested: 2022.2.0a4 + Master Steps to reproduce: 1) Create a new project, import HDRP or remove library folder in the exis... Read more
[HDRP] Memory leak when destroying reflection probes
Reproduction steps: 1. Open the user's attached project 2. Open Assets > Scenes > SampleScene 3. Open Window > Analysis > Profiler 4... Read more
[HDRP] When Volume is a child object, gizmos are lost
1) Open any HDRP project 2) Add box volume (notice green gizmo is visible) 3) Add new empty gameobject 4) Make the Box Volume the ch... Read more
Decals disappear when using DE Environment package and "Decal Layers" is...
Reproduction steps: 1. Open the user's attached project "DE HDRP 10.4.0.zip" 2. Focus on the "DE Decal Paint Splat" under "Decals" i... Read more
[HDRP] ColorPicker Debug mode not following the mouse cursor correctly
Version tested: 2022.2.0a3 + master Reproduces on Windows and Mac Steps to repro: 1) Simply create any HDRP scene 2) Go to Renderi... Read more
Artifacting on the reflection when the Coat Mask's value is greater than 0
Reproduction steps: 1. Open the attached 'dlss-bug' project 2. Open the 'SSR Bug' Scene 3. In the Scene View observe the area of the... Read more
[HDRP] 90-100% GPU usage when Volumetric Clouds Override isenabled
How to reproduce: 1. Open the "1387970_Repro.zip" project 2. Open a GPU performance monitoring program (such as Task Manager for Win... Read more
Using Volumetric Clouds and multiple Dynamic Lights produces incorrect l...
How to reproduce: 1. Open the user's project "HDRPBugTest.zip" 2. Open the "test1" Scene 3. Observe Cloud lighting 4. Disable "Plane... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection