Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
master
Issue ID
1401847
Regression
No
[HDRP] When Volume is a child object, gizmos are lost
1) Open any HDRP project
2) Add box volume (notice green gizmo is visible)
3) Add new empty gameobject
4) Make the Box Volume the child of the Empty gameboject
5) Select the child (notice no gizmo is visible)
Expected:
No matter if Volume is a child or not, the gizmo is visible
Result:
Gizmo is invisible when Volume is a child of the empty gameobject
UPDATE:
Actually, I just checked Its the same with Reflection probes. So can be a global gizmo issue. Very annoying one though. Attaching another video with reflection probe. Does not happen on Builtin render pipeline.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
Add comment