Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
master
Issue ID
1401847
Regression
No
[HDRP] When Volume is a child object, gizmos are lost
1) Open any HDRP project
2) Add box volume (notice green gizmo is visible)
3) Add new empty gameobject
4) Make the Box Volume the child of the Empty gameboject
5) Select the child (notice no gizmo is visible)
Expected:
No matter if Volume is a child or not, the gizmo is visible
Result:
Gizmo is invisible when Volume is a child of the empty gameobject
UPDATE:
Actually, I just checked Its the same with Reflection probes. So can be a global gizmo issue. Very annoying one though. Attaching another video with reflection probe. Does not happen on Builtin render pipeline.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Customize handled extensions" part in the External Tools settings tab is not aligned with other properties
- Editor Diagnostics foldouts do not open when clicked on the foldout title
- [UI Builder] Visual Elements are not placed at the mouse cursor position when Absolute Position Placement is enabled
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened
Add comment