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By Design

Votes

0

Found in [Package]

14.0.0

Issue ID

1385645

Regression

No

Decals disappear when using DE Environment package and "Decal Layers" is enabled

Package: Scriptable Render Pipeline HD

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Reproduction steps:
1. Open the user's attached project "DE HDRP 10.4.0.zip"
2. Focus on the "DE Decal Paint Splat" under "Decals" in the Hierarchy window
3. Open "Project Settings... > HDRP Default Settings"
4. Toggle "Decal Layers" on and off under "Default Frame Settings For Camera"

Expected result: The decal is visible regardless of whether "Decal Layers" is enabled
Actual result: The decal is not visible when "Decal Layers" is enabled

Reproducible with: 12.1.4 (2021.2.12f1), 13.1.5 (2022.1.0b7), 14.0.0 (2022.2.0a4)
Could not test with: 7.7.1 (2019.4.36f1) (No "Decal Layers" setting)

  1. Resolution Note:

    Issue comes from the settings of the MeshRenderer component of the surface receiving the decal.
    The renderering layer mask on the renderer is set to contain only layer 0, while the decal projector affects only decal layer 0, which corresponds to rendering layer 8
    When ticking rendering layer 8 on the mesh renderer, the decal is correclty received when decal layer is ticked and unticked.

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