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Fixed in 14.0.3



Found in [Package]


Issue ID




Artifacting on the reflection when the Coat Mask's value is greater than 0

Package: Scriptable Render Pipeline HD


Reproduction steps:
1. Open the attached 'dlss-bug' project
2. Open the 'SSR Bug' Scene
3. In the Scene View observe the area of the interception of the Cube and the Sphere

Expected result: The Sphere's reflection is smooth
Actual result: The edgy artifact is noticeable on the Cube

Reproducible with: 12.1.4 (2021.2.9f1), 13.1.5 (2022.1.0b8), 14.0.0 (2022.2.0a4)
Not reproducible with: 12.1.3 (2021.2.8f1)
Could not test with: 7.7.1 (2019.4.35f1), 10.8.1 (2020.3.29f1) (multiple Console errors)

  1. Resolution Note (fix version 14.0.3):

    Fixed in 14.0.3 (2022.2.0a16)

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