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[Android][URP][XR] Soft Shadows not working in the Player when using ARC...
Steps to reproduce: 1. Open the “IN-70214” project 2. Ensure that Soft Shadows are enabled in Assets/Settings/URP Renderer asset →... Read more
Not all assemblies are found in the current AppDomain when scanning with...
How to reproduce: 1. Open the attached project “TypeCache_Missing_Assemblies_Report.zip“ 2. Open the “Assets/Scenes/SampleScene.un... Read more
[WebGL] Video stutters when played on iOS
How to reproduce: 1. Open the attached Project "video-player-bug-0" 2. Build and Run the scene "Menu" to WebGL 3. Access the buil... Read more
[Quest 3] The eyes are offset slightly on the Quest 3 when capturing and...
Steps to reproduce: 1. Open the attached user's project "MinMetaReproProject.zip" 2. Switch to Android Platform 3. Make sure eith... Read more
[Linux] High cpu usage on linux when player is in background
1. What happened When the linux player is in background, the player usage 100% cpu on one thread. 2. How can we reproduce it using ... Read more
Vertex snapping doesn't work when the GPU Resident Drawer is enabled
How to reproduce: 1. Open the attached project "3D-Platformer.zip" 2. Select Assets/Settings/URP.asset in the Project window 3. C... Read more
[Android] Lights are not visible in the Android Player on a specific dev...
How to reproduce: 1. Open the “IN_70205” project 2. In the “URP-Balanced-Renderer” asset make sure Forward+ is set as “Render Path... Read more
[Windows] Seams between meshes when anti-aliasing is enabled
Reproduction steps: 1. Open the “AASeams“ project 2. Open the “Main“ scene 3. Observe the Game view Expected result: No unusua... Read more
The Addressable Profiler Module does not show Asset Groups when the Grou...
How to reproduce: 1. Open the “AddressableTest“ project 2. Open the “BootScene“ 3. Navigate to Window → Asset Management → Addres... Read more
[macOS] Unity continuously opens and closes new icons in the dock
Reproduction steps: 1. Open the attached “Repro“ project 2. Play around with the Editor 3. Observe the Dock Expected result: N... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup