Search Issue Tracker

Active

Under Consideration for 6.0.X

Votes

1

Found in [Package]

6.0.0-pre.6

Issue ID

ARCB-32

Regression

Yes

[Android][URP][XR] Soft Shadows not working in the Player when using ARCore XR Plug-in

Package: ARCore

-

Steps to reproduce:
1. Open the “IN-70214” project
2. Ensure that Soft Shadows are enabled in Assets → Settings → URP Renderer asset → Inspector → Shadows
3. Disable Niantic Lightship SDK in Project Settings → XR Plug-in Management from Plug-in Providers and enable Google ARCore
3. Build And Run the project on the device
4. Observe the shadows

Expected result: The shadows are soft
Actual result: The shadows are hard-edged

Reproducible with: 2022.3.11f1 (5.0.5, 5.1.0), 2022.3.22f1 (4.2.0, 5.1.2), 2023.2.15f1 (5.1.2), 6000.0.0b12 (6.0.0-pre.5)
Not reproducible with: 2021.3.36f1 (4.2.10), 2022.3.10f1 (5.0.5, 5.1.0)

Testing environment: macOS Sonoma 14.3.1 (Intel), Windows 10 (by user)
Not reproducible on: No other environment tested

Reproducible with these devices:
VLNQA00472 - samsung Galaxy A52 (SM-A525F), CPU: Snapdragon 720G (SM7125), GPU: Adreno 618, OS: 12
VLNQA00017 - Huawei Nexus 6P (Nexus 6P), CPU: Snapdragon 810 MSM8994, GPU: Adreno 430, OS: 8.0.0
VLNQA00526 - samsung Galaxy A12 (SM-A125F), CPU: Mediatek MT6765 Helio P35 (12nm), GPU: PowerVR Rogue GE8320, OS: 12
VLNQA00334 - Xiaomi Mi A3 (Mi A3), CPU: Snapdragon 665 SM6125, GPU: Adreno 610, OS: 11
VLNQA00409 - Galaxy Z Fold3 5G (SM-F926B), CPU: Snapdragon 888, GPU: Adreno 660, OS: 11

Not reproducible with these devices:
iOS (doesn’t support Google ARCore XR Plugin)

Notes:
- Doesn’t reproduce when Google ARCore in XR Plug-in Management → Plug-in Providers is disabled
- The issue is in Editor versions and not in the ARCore package versions, so no regressed package version

Comments (1)

  1. DevDunk

    Mar 16, 2024 16:30

    Also happens with VR

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.