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TextureSheetAnimation loops through all frames when Cycles is set to 2 o...
How to reproduce: 1. Create a new project 2. Import "BulletShell.unitypackage" package 3. Drag "BulletShell" (Assets/Particles/Bulle... Read more
Particles are not distributed evenly when Shape is set to Cone and Cone'...
How to reproduce: 1. Open the user's attached "ShurikenBugs.zip" project 2. Open the "SampleScene" Scene 3. Select the "Particle Sys... Read more
[Android][Mali]Particle System loses its color and rotation properties w...
Steps to reproduce: 1. Open user's attached to project "ParticleInstancing.zip" 2. Switch to Android 3. Build it to Android Expecte... Read more
Trail's starting point is incorrect when it's rendered with BakeTrailsMe...
How to reproduce: 1. Open the attached project's Scene labeled "issue" 2. Enter the Play Mode 3. In the Game View, observe the trail... Read more
'Invalid WorldAABB' errors are thrown when using Particle System with 'C...
How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. Enter the Play mode and observe the Console Expected... Read more
Particle System throws errors when the Shape's arc is set to 0 and mode ...
How to reproduce: 1. Open attached project "Case_1278594" and load Scene "ParticleScene" 2. Select the GameObject "Particle System" ... Read more
[Shuriken] EmitParams getting overwritten with empty values when using ....
Reproduction steps: 1. Open attached project "Emit_Bug" 2. Play the Particle System on GameObject in New Scene (In Editor mode) 3. R... Read more
[Shuriken] Prefab Asset is disabled to prevent data corruption error is ...
Setting the parent of a transform which resides in a Prefab Asset is disabled to prevent data corruption error is thrown on adding P... Read more
Particles are not visible in the Cube Render Texture when using Camera.R...
How to reproduce: 1. Open the user's attached "2021.2.0a17_3d_360particles" project 2. Open the "cubemapParticles" Scene 3. Enter th... Read more
Particle System duration property's value has double precision
How to reproduce: 1. Create a new project 2. Create a new Particle System in the Hierarchy window (Right-click -> Effects -> Particl... Read more
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