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Fixed in 2020.2.X
Votes
0
Found in
2018.4.24f1
2019.2.0a10
2019.3
2019.4
2020.1
2020.2
2021.1
2021.1.0a2
Issue ID
1287185
Regression
No
[Shuriken] Prefab Asset is disabled to prevent data corruption error is thrown on adding Particle System from its Prefabs Editor
Setting the parent of a transform which resides in a Prefab Asset is disabled to prevent data corruption error is thrown on adding Particle System from its Prefab Editor.
Steps to repro:
1. Create a new project.
2. Gameobject > Effects > Particle System.
3. Create a prefab of Particle System.
4. Inspector > Open Editor > Click on "+".
Actual Result:
Prefab Asset is disabled to prevent data corruption error in the console.
Expected Result:
No error in the console.
Reproducible in:
2021.1.0a2, 2021.1.0a1, 2020.2.0b9, 2020.1.10f1, 2019.4.12f1, 2019.2.0a10, 2018.4.24f1.
Note: Properties do not display in the Inspector in 2019.2.0a9.
Environment:
Occurring on Windows 10 & Mac 10.15.
Stacktrace:
Setting the parent of a transform which resides in a Prefab Asset is disabled to prevent data corruption (GameObject: 'Particle System 2').
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
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Resolution Note (fix version 2020.2):
The add button is now hidden when editing a prefab asset.