Search Issue Tracker
Crash after an Overflow in memory allocator when changing Particle Syste...
Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. Add "Particle System" prefab to the scene 4. Ente... Read more
Particle System trail becomes longer after time progression
Reproduction steps: 1. Open user's the attached project 2. Select Game View and start the Game 3. Press "A" Expected results: Part... Read more
[Particles] Prewarm can exceed Max Particles limit
1) Create Particle System 2) Set Prewarm to true 3) Set Max Particles to 1 4) Set Emission Rate over Time to 1 million 5) Write a sc... Read more
Particle Bounds are displayed incorrectly until a change is made in the ...
How to reproduce: 1. Open the attached 'project-1273773.zip' project 2. Enter Play mode 3. In the Hierarchy window select 'Particle ... Read more
[Particle System] Particle trail from the Trails module deforms and twis...
How to reproduce: 1. Open the attached "1275386 repro" project 2. Open the "SamepleScene" Scene from Assets > Scenes folder 3. Enter... Read more
Editor crashes in ParticleSystemRenderer::UpdateVertexInputLayout when i...
To Reproduce: 1. Open attached project "StrD.zip" 2. Make sure you open scene called "_MAIN" 3. When you hit play it will execute I... Read more
[Shuriken] Errors on undo operation after creating partcle effect from p...
following errors are thrown in the editor. 1]MissingReferenceException 2]GUI Error: You are pushing more GUIClips than you are popp... Read more
Trail's starting point is incorrect when it's rendered with BakeTrailsMe...
How to reproduce: 1. Open the attached project's Scene labeled "issue" 2. Enter the Play Mode 3. In the Game View, observe the trail... Read more
When editing multiple Particle Systems at the same time, the properties ...
Reproduction steps: 1. Open user's attached project "ImportBug.zip" 2. Open the "SampleScene" 3. In the Hierarchy window select mul... Read more
LineRenderer is not drawn if the length is 0.003162 or less
How to reproduce: 1. Open the project "LineRendererReport.zip" 2. Open "SampleScene" Scene (Assets>Scenes>SampleScene) 3. In the Hie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow