Search Issue Tracker
Fixed in 2022.2.X
Duplicate in 2020.3.X, 2021.3.X
Votes
1
Found in
2019.4
2020.3
2020.3.14f1
2021.1
2021.2
2022.1
Issue ID
1368988
Regression
No
LineRenderer is not drawn if the length is 0.003162 or less
How to reproduce:
1. Open the project "LineRendererReport.zip"
2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)
3. In the Hierarchy window select "LineRenderer"
4. Go to the Game window
5. In the Inspector find a "Line Renderer" component with a table in it and change index "1" X value to "0.003162"
Expected result: The game window shows a line which length is 0.003162
Actual result: The game window is not showing a line when the length is 0.003162
Reproducible with: 2019.4.30f1, 2020.3.19f1, 2021.1.23f1, 2021.2.0b15, 2022.1.0a11
Notes:
- If the line's length is 0.003163 then it's shown
- Reproduces in the Build and in the Editor
Comments (2)
-
ThalesRARV
Aug 11, 2023 06:16
This bug is not fixed, as mentionned in this thread : https://forum.unity.com/threads/linerenderer-cannot-draw-short-lines.1175696/
-
triple_why
Mar 11, 2022 05:50
It would be nice if this fix is backported to production-line versions.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a5