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Fixed in 2020.2.X

Fixed in 2019.4.X, 2020.1.X

Votes

0

Found in

2019.3.0b4

2019.4.4f1

2020.1.0a4

2020.2

Issue ID

1273529

Regression

Yes

Crash after an Overflow in memory allocator when changing Particle System's Duration in Play Mode

Visual Effects - Legacy

-

Reproduction steps:
1. Open user's attached project
2. Open scene "SampleScene"
3. Add "Particle System" prefab to the scene
4. Enter Play Mode and Change the Duration of the "Particle System"
5. Exit Play Mode and repeat step 4 (can take around 5 tries)
-- observe crash

Reproducible with: 2019.2.6f1, 2019.2.21f1, 2019.3.0b4, 2019.4.9f1, 2020.1.0a4, 2020.1.4f1, 2020.2.0b1
Not reproducible with: 2018.4.27f1, 2019.2.5f1, 2019.3.0a1, 2019.3.0b3, 2020.1.0a1, 2020.1.0a3

Note:
-In 2019.4, 2020.1 editor crashes without the bug reporter.
-In 2020.2 full stacktrace:
0x00007FFB5CCFCEC1 (ntdll) RtlUserThreadStart

  1. Resolution Note (fix version 2020.2):

    Fixed in 2020.2.0b3

  2. Resolution Note (fix version 2020.1):

    Fixed in 2020.1.8f1

  3. Resolution Note (fix version 2019.4):

    Fixed in 2019.4.11f1

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