Search Issue Tracker
Fixed in 2022.2.X
Votes
1
Found in
2019.4
2020.3
2020.3.4f1
2021.1
2021.2
2022.1
Issue ID
1370365
Regression
No
Particle System trail becomes longer after time progression
Reproduction steps:
1. Open user's the attached project
2. Select Game View and start the Game
3. Press "A"
Expected results: Particle System trail stays the same length after time progression
Actual results: Particle System trail becomes longer after time progression
Reproduced in: 2019.4.31f1, 2020.3.20f1, 2021.1.24f1, 2021.2.0b15, 2022.1.0a11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a1