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Fixed in 2021.1.X

Fixed in 2020.2.X

Votes

4

Found in

2020.2.0b2

Issue ID

1274851

Regression

Yes

Editor crashes in ParticleSystemRenderer::UpdateVertexInputLayout when instantiating particles with Render type "Mesh

Visual Effects - Legacy

-

To Reproduce:

1. Open attached project "StrD.zip"
2. Make sure you open scene called "_MAIN"
3. When you hit play it will execute Instantiate where it will load prefab containing particles from Resources into the scene
4. Editor will crash

Not reproducible with Unity 2020.2.0b1
Always reproducible with Unity 2020.2.0b2

Tested on OSX Catalina
Was not tested on Windows machine

If you change Render Mode in Particle System found in "fx_lighnings_02/lighnings" object it won't crash (as well if you remove meshes/materials).

  1. Resolution Note (fix version 2021.1):

    Fixed in 2021.1.0a1, 2020.2.0b5

Comments (2)

  1. flying_volcano_studio

    Apr 28, 2022 12:11

    Issue still persists in 2021.3.

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