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0
votes
Fixed

[Particle Renderer] Distorted particles in some cases when max particles...

Visual Effects - Legacy

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Aug 22, 2022

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Version/s: 2019.4.17f1, 2020.3.23f1

steps: open repro project (see comments) open scene enter playmode check game view Expected: particles are not flickering Actual: so... Read more

0
votes
By Design

Falling Rigidbody causes particles to faster when 'Emitter Velocity' is ...

Visual Effects - Legacy

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Jun 08, 2020

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Version/s: 2020.1.0a23, 2020.2, 2020.2.0a13

How to reproduce:1. Open attached project "Bug Reporting.zip" and scene "SampleScene"2. Enter Play mode3. Observe "Rigidbody Transfo... Read more

0
votes
Fixed

Particle System that has a Stop Action gets cleared after being paused f...

Visual Effects - Legacy

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Jan 20, 2020

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Version/s: 2019.3.0b8, 2019.3.0f3, 2020.1.0a9

How to reproduce:1. Open user-submitted project (ParticleSystemClearingWhenPaused) and SampleScene2. Select 'Particle System' GameOb... Read more

0
votes
Fixed

[Shuriken] Selector button of "Particle System" in the "Sub Emitters" mo...

Visual Effects - Legacy

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Jan 21, 2020

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Version/s: 2019.3.0a3, 2020.1.0a1, 2020.1.0a20

Particle System selector button in the "Sub Emitters" modules is misplaced under the "Particle System" component, refer attached scr... Read more

0
votes
Fixed

[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...

Visual Effects - Legacy

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Jan 23, 2020

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Version/s: 2020.1.0a20

when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more

1
votes
Fixed

Particle System Shape Module fails to enable Mesh r/w on build when the ...

Visual Effects - Legacy

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Jan 30, 2020

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Version/s: 2019.1.0a3, 2019.2, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open scene 'Main' from the attached project2. In Hierarchy delete "WizardHat"3. Save scene (Ctrl+S)4. Drag "Wiza... Read more

0
votes
Fixed

Paused/stopped particle systems are being calculated and using cpu on th...

Visual Effects - Legacy

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Feb 10, 2020

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Version/s: 2018.4, 2018.4.16f1, 2019.2, 2019.3

How to reproduce:1. Open attached project "ParticleSystemTest.zip"2. Enter Play mode3. Open Profiler window4. Change view type from ... Read more

0
votes
Fixed

Particle's Mesh isn't updated when using ParticleSystemRenderer.SetMeshes

Visual Effects - Legacy

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Mar 18, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "1322561_Repro" project2. Open the Scene "SampleScene"3. Enter the Play Mode and wait for 4 se... Read more

0
votes
Fixed

[Shuriken] MissingReferenceException thrown when undo operation is perfo...

Visual Effects - Legacy

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Jun 10, 2020

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Version/s: 2020.1.0b2, 2020.2, 2020.2.0a15

When "Show Bounds" Enabled or Disabled earlier from Particle Effect Panel in the scene view and Undo operation is performed then it ... Read more

0
votes
Duplicate

Particle instanced by Timeline crashes Editor on death when "Looping" is...

Visual Effects - Legacy

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Feb 12, 2020

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Version/s: 2019.3.0b8, 2019.3.0f6, 2020.1

How to reproduce:1. Open attached project "TimelineTest.zip" and scene "SampleScene"2. In Hierarchy window, select "New Timeline" Ga... Read more

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