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0
votes
Duplicate

Major memory leak occurs when instantiating or dragging a Particle Syste...

Visual Effects - Legacy

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Feb 08, 2020

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Version/s: 2019.3.0f6, 2020.1.0a20

How to reproduce: 1. Open user-submitted project (ShadowMapRepro_Stripped) 2. Enter Play Mode 3. Switch to Scene View 4. Make sure t... Read more

0
votes
Fixed

Particle System that has a Stop Action gets cleared after being paused f...

Visual Effects - Legacy

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Jan 20, 2020

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Version/s: 2019.3.0b8, 2019.3.0f3, 2020.1.0a9

How to reproduce: 1. Open user-submitted project (ParticleSystemClearingWhenPaused) and SampleScene 2. Select 'Particle System' Game... Read more

0
votes
Fixed

[Shuriken] Selector button of "Particle System" in the "Sub Emitters" mo...

Visual Effects - Legacy

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Jan 21, 2020

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Version/s: 2019.3.0a3, 2020.1.0a1, 2020.1.0a20

Particle System selector button in the "Sub Emitters" modules is misplaced under the "Particle System" component, refer attached scr... Read more

0
votes
Fixed

[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...

Visual Effects - Legacy

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Jan 23, 2020

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Version/s: 2020.1.0a20

when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more

1
votes
Fixed

Particle System Shape Module fails to enable Mesh r/w on build when the ...

Visual Effects - Legacy

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Jan 30, 2020

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Version/s: 2019.1.0a3, 2019.2, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open scene 'Main' from the attached project 2. In Hierarchy delete "WizardHat" 3. Save scene (Ctrl+S) 4. Drag "... Read more

0
votes
Fixed

Paused/stopped particle systems are being calculated and using cpu on th...

Visual Effects - Legacy

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Feb 10, 2020

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Version/s: 2018.4, 2018.4.16f1, 2019.2, 2019.3

How to reproduce: 1. Open attached project "ParticleSystemTest.zip" 2. Enter Play mode 3. Open Profiler window 4. Change view type ... Read more

0
votes
Fixed

Crash on CreateDirect3D11SurfaceFromDXGISurface when calling DrawRendere...

Visual Effects - Legacy

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Feb 01, 2020

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Version/s: 2018.1.1f1, 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open attached project "Case_1216216" 2. If a Debug.Log "Will Attempt to call DrawRenderer" does not show up in ... Read more

0
votes
Fixed

Particles are not detecting 2D Colliders when "Is Trigger" is on

Visual Effects - Legacy

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Sep 10, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b11, 2022.1

How to reproduce: 1. Open the project "UIToolkit Bug.zip" 2. Select "2D Trigger" in the Hierarchy 3. Enter the Play Mode 4. Switch "... Read more

6
votes
Won't Fix

Trail's starting point is incorrect when it's rendered with BakeTrailsMe...

Visual Effects - Legacy

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Sep 25, 2020

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Version/s: 2018.4, 2019.4.10f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "issue" 2. Enter the Play Mode 3. In the Game View, observe the trail... Read more

0
votes
Duplicate

Particle instanced by Timeline crashes Editor on death when "Looping" is...

Visual Effects - Legacy

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Feb 12, 2020

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Version/s: 2019.3.0b8, 2019.3.0f6, 2020.1

How to reproduce: 1. Open attached project "TimelineTest.zip" and scene "SampleScene" 2. In Hierarchy window, select "New Timeline" ... Read more

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